26 Mar 14 – Using the preview range feature

At the Blender Conference last year I saw Hjalti Hjalmarsson doing his talk on animating for Caminandes 2. To check his animation he was hitting Alt-A then ESC over and over again to preview his animation. Surely there must be a better way? There is! Use the preview range feature.

In this quick five minute tutorial I’ll explain how to:

  • Which editors support the preview range feature
  • How to turn the preview range on and off;
  • Explain how the auto range feature does not really work; and
  • Show how to use the Preview Range feature with OpenGL renders.

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